Starcraft 2 tech tree

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Heart of the Swarm is the second StarCraft II expansion, but it's easily the size of a full game, with a 20-mission singleplayer campaign and a multiplayer revamp. Heart of the Swarm is shaped by evolutionary finetuning, not a back-to-drawing-board approach, and it looks a lot like StarCraft II. They both want to trim the vestigial tails and useless stumps from their subjects – in Blizzard's case, 2010's StarCraft II: Wings of Liberty – but they both realise that the entities at the centre of their experiments are already largely fit for purpose. He is – ignoring the oozing skin, many sets of limbs and bug-like eyes – like Heart of the Swarm's developers, Blizzard.

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'Blizzard wants to trim the vestigial tails and useless stumps from StarCraft II.'Ībathur is obsessed with removing weaknesses and replacing them with strengths in the Zerg units he looks after.